Probability Distributions

Rolling dice to determine the outcome of an action is the most important mechanic of a table top role playing game. Different systems use various combinations of dice to make decisions. The "Adventure Game Engine" system uses three six-sided dice while more traditional systems like "Pathfinder" and "Dungeons and Dragons" use a single twenty sided die. In the study the dice mechanics the cumulative probability distribution is the most useful.

Cumulative Probability Distributions P(xX)P(x\geq X)

x

1d20

3d6

1

100%

100%

2

95%

100%

3

90%

100%

4

85%

99.54%

5

80%

98.15%

6

75%

95.37%

7

70%

90.74%

8

65%

83.80%

9

60%

74.07%

10

55%

62.50%

11

50%

50.00%

12

45%

37.50%

13

40%

25.93%

14

35%

16.20%

15

30%

9.26 %

16

25%

4.63%

17

20%

1.85%

18

15%

0.46%

19

10%

0.00%

20

5%

0.00%

Each row represents the chance that a dice roll will have a value greater than or equal to the target number. For example, under both dice systems a roll has a 50% chance of being equal or greater than a target number of 11.

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