Probability Distributions
Rolling dice to determine the outcome of an action is the most important mechanic of a table top role playing game. Different systems use various combinations of dice to make decisions. The "Adventure Game Engine" system uses three six-sided dice while more traditional systems like "Pathfinder" and "Dungeons and Dragons" use a single twenty sided die. In the study the dice mechanics the cumulative probability distribution is the most useful.
Cumulative Probability Distributions
x | 1d20 | 3d6 |
1 | 100% | 100% |
2 | 95% | 100% |
3 | 90% | 100% |
4 | 85% | 99.54% |
5 | 80% | 98.15% |
6 | 75% | 95.37% |
7 | 70% | 90.74% |
8 | 65% | 83.80% |
9 | 60% | 74.07% |
10 | 55% | 62.50% |
11 | 50% | 50.00% |
12 | 45% | 37.50% |
13 | 40% | 25.93% |
14 | 35% | 16.20% |
15 | 30% | 9.26 % |
16 | 25% | 4.63% |
17 | 20% | 1.85% |
18 | 15% | 0.46% |
19 | 10% | 0.00% |
20 | 5% | 0.00% |
Each row represents the chance that a dice roll will have a value greater than or equal to the target number. For example, under both dice systems a roll has a 50% chance of being equal or greater than a target number of 11.
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