Probability Distributions
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Rolling dice to determine the outcome of an action is the most important mechanic of a table top role playing game. Different systems use various combinations of dice to make decisions. The "Adventure Game Engine" system uses three six-sided dice while more traditional systems like "Pathfinder" and "Dungeons and Dragons" use a single twenty sided die. In the study the dice mechanics the cumulative probability distribution is the most useful.
Cumulative Probability Distributions
x
1d20
3d6
1
100%
100%
2
95%
100%
3
90%
100%
4
85%
99.54%
5
80%
98.15%
6
75%
95.37%
7
70%
90.74%
8
65%
83.80%
9
60%
74.07%
10
55%
62.50%
11
50%
50.00%
12
45%
37.50%
13
40%
25.93%
14
35%
16.20%
15
30%
9.26 %
16
25%
4.63%
17
20%
1.85%
18
15%
0.46%
19
10%
0.00%
20
5%
0.00%
Each row represents the chance that a dice roll will have a value greater than or equal to the target number. For example, under both dice systems a roll has a 50% chance of being equal or greater than a target number of 11.